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0
votes
Fixed

[TMPro][AR][Mobile] Reparented TMPro UI game objects have their displaye...

Package: TextMeshPro

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Jul 14, 2020

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Version/s: 2.1.0

Repro steps: 1. Open attached project 2. Build and run on Android/iOS 3. Choose "Augmented Reality" and then "Use default settings" ... Read more

0
votes
Fixed

[Stacks] HDRP Lit comes with Coat Mask in the stack, which is disabled b...

Package: Shader Graph

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Jul 20, 2020

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Version/s: Master (63ab00783d)

Repro steps: 1. create an HDRP Lit shadergraph, and open it Expected result: Coat Mask should not be in the stack, as it is disabled... Read more

0
votes
Fixed

[Stacks] No warning/error/pink preview when current render pipeline does...

Package: Shader Graph

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Jul 20, 2020

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Version/s: Master (63ab00783d)

Repro steps: 1. Use Universal RP assigned as the current pipeline with HDRP in the project 2. Create an HD Lit shader 3. Open it Exp... Read more

0
votes
Fixed

[Shadergraph] All materials using shadergraph shaders have pink thumbnails

Asset - Database

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Jul 21, 2020

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Version/s: 2020.2.0a11, 2020.2.0a18

How to reproduce: Note: do not delete your library folder at any point, this seems to fix the bug 1. Create a new project 2. Add Uni... Read more

3
votes
Not Reproducible

[DXR] Scene/Game view becomes overexposed when DXR is enabled

Package: Scriptable Render Pipeline HD

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Jul 14, 2020

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Version/s: 10.0.0-preview.33

How to reproduce: 1. Open the attached project from the linked repository page 2. Open the Sample Scene 3. Move the Camera around th... Read more

0
votes
Fixed

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...

2D

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Jul 21, 2020

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Version/s: 2019.4.3f1, 2020.2.0a16

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart sli... Read more

0
votes
Duplicate

[HDRP] QualitySettings.lodBias value is wrong when using HDRP

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 7.1.8

Steps to reproduce: 1. Open a new HDRP project 2. Create a cube 3. Create a sphere as the cube's child object 4. Add an LOD Group Co... Read more

0
votes
Won't Fix

[Tasks] Task's foreach loop is iterated 2 times on the first frame

Mono

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Jul 02, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more

0
votes
Fixed

[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...

Graphics - LowLevel

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Steps to reproduce: 1. Open user's attached project "DrawMeshinstancedTest.zip" 2. Build it to Mobile as a Developer build 3. Open F... Read more

0
votes
Won't Fix

Scroll position of scrollrect within a scrollview jumps when content is ...

uGUI

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Jul 19, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene" 2. In Hierarchy window, select "Content" o... Read more

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