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[Stacks] HDRP Lit comes with Coat Mask in the stack, which is disabled b...
Repro steps: 1. create an HDRP Lit shadergraph, and open it Expected result: Coat Mask should not be in the stack, as it is disabled... Read more
[Stacks] No warning/error/pink preview when current render pipeline does...
Repro steps: 1. Use Universal RP assigned as the current pipeline with HDRP in the project 2. Create an HD Lit shader 3. Open it Exp... Read more
[Shadergraph] All materials using shadergraph shaders have pink thumbnails
How to reproduce: Note: do not delete your library folder at any point, this seems to fix the bug 1. Create a new project 2. Add Uni... Read more
[DXR] Scene/Game view becomes overexposed when DXR is enabled
How to reproduce: 1. Open the attached project from the linked repository page 2. Open the Sample Scene 3. Move the Camera around th... Read more
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart sli... Read more
[HDRP] QualitySettings.lodBias value is wrong when using HDRP
Steps to reproduce: 1. Open a new HDRP project 2. Create a cube 3. Create a sphere as the cube's child object 4. Add an LOD Group Co... Read more
[Tasks] Task's foreach loop is iterated 2 times on the first frame
How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more
[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...
Steps to reproduce: 1. Open user's attached project "DrawMeshinstancedTest.zip" 2. Build it to Mobile as a Developer build 3. Open F... Read more
Scroll position of scrollrect within a scrollview jumps when content is ...
How to reproduce: 1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene" 2. In Hierarchy window, select "Content" o... Read more
[URP] [BiRP] Incorrect reflection intensity when Cubemap Convolution Typ...
How to reproduce: 1. Open attached project "case1264654.zip" and scene "SampleScene" 2. Go to Window -> Rendering -> Lighting Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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