Search Issue Tracker
Crash on mono_thread_get_undeniable_exception
Reproduction steps:1. Download the necessary files from "Project.zip"2. Create a folder on your drive "<your local path>\CoreC... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce:1. Open the attached project "case_1259748-iOSAudioRepro.zip"2. Open Player settings3. Make sure that Mute Other Au... Read more
Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce:1. Create a new project2. Wait for it to load3. Create a new Script4. Reference PlayerSettings.Android in the creat... Read more
All except last of the inputs that are being held are lost when another ...
Reproduction steps:1. Open attached project "New Unity Project.zip"2. Open "Scene1" scene3. Enter Play Mode4. Press and hold the spa... Read more
Asset picker does not show the full list of available assets
Reproduction steps:1. Open attach project "case_1728_repro.zip"2. Select "New Material" (in "Texture Test" folder)3. Open Asset Pick... Read more
Scene/Game view glitching out when resizing their Windows and popup wind...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\StylizedHouse Scene3. Select Canvas > Text (TMP) in the Hierarch... Read more
EditorApplication.contextualPropertyMenu is not called when right-clicki...
How to reproduce:1. Open the attached project "ContextMenu.zip"2. Open SampleScene3. Click on GameObject in the Scene Hierarchy4. In... Read more
Object backup occasionally Crashes the Editor when recompiling (BackupAn...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Main Scene3. Enter and then Exit Play mode4. Open Assets\Scrip... Read more
Model is not properly uploaded when using the SketchUp (SKP) format
How to reproduce:1. Create a new project using the default 3D template2. Import the user-provided *.skp files into the project3. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile