Search Issue Tracker

1
votes
Won't Fix

Facebook WebGL PlayerPrefs erased when the game is updated

Facebook Gameroom

-

Jul 03, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Set up Facebook Developers account and App ID 2. Open QA attached project "PlayerPrefsWebGL.zip" 3. Open "001... Read more

6
votes
Fixed

Facebook SDK newest version 7.10.0 unable to load, throws errors, breaks...

Facebook Gameroom

-

Jul 11, 2017

-

Version/s: 2017.2.0b2

Steps to reproduce: 1. Open Unity 2. Project Settings -> Player -> Facebook SDK Version 3. Set that to 7.10.0 4. Errors are thrown ... Read more

2
votes
Fixed

The project does not build on the device and an error "Win32Exception" a...

Mobile

-

Jun 30, 2017

-

Version/s: 2017.1.0f1

Reproduction steps: 1. Create a new project; 2. Switch platform to Android; 3. Go to Player Settings -> Publishing Settings; 4. Crea... Read more

0
votes
Duplicate

Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6

Scripting

-

Jul 02, 2017

-

Version/s: 2017.1.0f1

To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity 2. Double click on "ImportInEmptyProjectFo... Read more

0
votes
Fixed

Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...

2D

-

Jul 11, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project. 2. Select "Variant Atlas" atlas in Assets folder. 3. Pres... Read more

0
votes
Fixed

"Failed getting triangles. Submesh topology is lines or points" error ap...

Graphics - General

-

Jul 11, 2017

-

Version/s: 2017.2.0b2

1. Open the attached "ErrorBug" project and "Scene" scene 2. Double click on "case_930...PointChunk..." point mesh in Hierarchy wit... Read more

2
votes
Fixed

Switching between platforms results into Game views resolution/aspect ra...

Themes

-

Jun 06, 2017

-

Version/s: 2017.1.0b8

How to reproduce: 1. Create a new Unity project 2. Create a custom Game view resolution that is higher than the Game view window si... Read more

3
votes
Won't Fix

x86 Build crashes when trying to async load a large scene from bundles w...

Asset Bundles

-

Jul 04, 2017

-

Version/s: 5.6.1f1

Some notes: - It always crashes on some PCs and never on others - x64 build never crashes (even with Intel HD) - Editor never crashe... Read more

3
votes
Won't Fix

UNetWeaver fails to produce serialization with static self-reference in ...

Scripting

-

Jul 11, 2017

-

Version/s: 2017.1.0f3

To reproduce: Open project Expected: there will be no errors in console Actual: error is thrown: 'UNetWeaver error: GenerateSerial... Read more

0
votes
Fixed

Crash when implementing asynchronously named pipes in Mono/C

Mono

-

Jul 11, 2017

-

Version/s: 2017.1.0f2

Reproduction Steps: In Visual Studio: 1. Unzin the source.zip file. 2. Open the project file with VS. It contains 3 projects (server... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.