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[macOS][Xcode] Legacy Build System will be removed when future Xcode ver...
How to reproduce:1. Create a new project using the default 3D template2. Go to the Build Settings (File->Build Settings)3. In the... Read more
Crash on FixupCg when opening a project with specific group of assets
How to reproduce:1. Open the attached project from link labeled "crash1324965"2. Observe crash Reproducible with: 2020.2.0a11, 2020.... Read more
Logs don't have timestamps when UNITY_EXT_LOGGING is set to 1
Reproduction steps:1. Set the Environment Variable UNITY_EXT_LOGGING to 1 (May require system restart to take effect)2. Launch the E... Read more
Framerate issues while asynchronously loading multiple FBX objects in Pl...
How to reproduce:1. Open the user's attached project2. Open the Profiler window (Window > Analysis > Profiler)3. Navigate to t... Read more
[XR Interaction Toolkit] XRDirectInteractor does not always grab an obje...
Reproduction steps:1. Open the attached "case_1325375.zip" project2. Load SampleScene3. Enter Play mode4. Grab and release a cube mu... Read more
UnityYAMLMerge fails to merge nested prefabs correctly between different...
Reproduction steps:1. Replace "mergespecfile.txt" in <Earlier version directory, ex. 2019.4.10f1>/Editor/Data/Tools/ with atta... Read more
Hybrid Instanced Shader becomes uncompatible with Hybrid Renderer V2 aft...
How to reproduce:1. Open the attached project2. Open BugScene3. Click play Expected result: The object is visible in the Game ViewAc... Read more
Editor Interface breaks when using Verdana font and UI Toolkit is installed
Reproduction steps:1. Create a new Project2. Import UI Toolkit3. Change Editor Font to Verdana Expected result: The Font changesActu... Read more
[Hybrid Renderer] Error is spamming to the console when RenderMesh compo...
Reproduction steps:1. Open the attached project ("case_1327493-HybridRendererBug.zip")2. Open the "SampleScene" scene3. Add "ENABLE_... Read more
[URP][Android][iOS] Uninitialized Background Type is cleared every frame...
Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors