Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2019.4.23f1
2020.3
2021.1
2021.2
Issue ID
1326316
Regression
No
[macOS][Xcode] Legacy Build System will be removed when future Xcode version is released
How to reproduce:
1. Create a new project using the default 3D template
2. Go to the Build Settings (File->Build Settings)
3. In the Build Settings window, enable the "Create Xcode Project" option
4. Make a build
5. Open the generated Xcode project
6. In the Xcode Editor, view the Project Settings (File->Project Settings)
7. View the currently selected Build System
Expected result: "New Build System" is selected by default
Actual result: "Legacy Build System" is selected and there are warnings about it being deprecated and removed
Reproducible with: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
Couldn't test with: 2018.4.34f1 (There's no option to "Create Xcode Project")
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a16
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.9f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.10f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.29f1