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Path is impassible for the Agent when multiple lines connecting obstacle...
How to reproduce:1. Open the user's attached "NavMeshComponents-master" project2. Open the "3_free_orientation" Scene3. Enter the Pl... Read more
[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...
Reproduction steps:1. Open the user's attached "debugDOF.zip" project2. Load the "LoaderScene"3. Enter Play mode4. Put on HMD Expect... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...
1. Open the attached "TessFactorReadProject.7z" project2. Open the "ReproScene" Scene3. Enter Play Mode4. Observe the Game view Expe... Read more
2D lighting performance regression in Scenes that are using Shadow Casters
How to reproduce:1. Open the attached project named "Case_1331230"2. Open the "Test" scene and enter Play mode3. Open the Profiler w... Read more
Unity crashes when forcing render texture to update before it being init...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. In the Hierarchy window, select Terrain GameObject3. I... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce:1. Open the attached project "LightBaking_20052021.zip"2. Open SampleScene_A3. Click Window > Rendering > Lig... Read more
[Android] [InputSystem] Callback is not called for multiple touches afte...
Steps to reproduce:1. Open the attached project "1335140TestInput.zip"2. Build and run the "SampleScene" Scene3. Rapidly click the s... Read more
Surface Arc Gizmo in Platform Effector 2D Component not being shown when...
Reproduction steps:1. Open the Project "case_1336037-Platformer"2. Open the Scene "SampleScene"3. Go to Window>Layouts>Load La... Read more
[Packman] Package versions are sorted incorectly
How to reproduce:1. Open the user's attached project2. Open Package Manager and expand the InputSystem (make sure that pre-release p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size