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Particle systems do not render shader that uses Tangent.w value when ren...
To reproduce: 1. Open attached project; 2. Press play 3. Notice that the left particle system is white Actual result: The Particle... Read more
[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the two models Actual: The left figure is glitching ou... Read more
[ShaderGraph] ColorShader (debug) infinite texture property generation o...
When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more
[ShaderGraph] Subgraph references not updating correctly
Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more
Packman UI - Disabling Modules error message is inaccurate
When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more
[OSX][Windows] A collection of bugs from GitHub fixed.
This is a bug for various bugs fixed in PR: https://ono.unity3d.com/unity/unity/pull-request/80924/_/2018.3/input/new/bug-fixes They... Read more
[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...
After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor. Th... Read more
Visual Studio debugger reports variables with same name in Coroutine as ...
How to reproduce: 1. Open the attached project ("case_1131564-VisualStudioDebuggerIncorrectNull.zip") 2. Open the "TestScript" and s... Read more
[Linux] Hovering over console messages also hovers over hierarchy elements
To reproduce: 1) Open the attached project and 8.AllDone scene 2) Make sure your layout has both Console and Hierarchy open and visi... Read more
[ECS] Transform.Position values reset to 0 after changing it when Entiti...
How to reproduce: 1. Open attached Unity project "Copy Transform Error" 2. Load "SampleScene" scene 3. Select Demonstration GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material