Search Issue Tracker
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
Changes in Super Unit Inputs/Outputs not reflected
[Original Issue|https://support.ludiq.io/communities/5/topics/5027-changes-in-super-unit-inputsoutputs-not-reflected] - Needs more I... Read more
Search graph causes hang that breaks Unity until ctl+alt+del force quit
[Original Link - Need More Information|https://support.ludiq.io/communities/5/topics/5002-search-graph-causes-hang-that-breaks-unity... Read more
EXC_BAD_ACCESS on IL2CPP Asset Bundle
[Original Issue|https://support.ludiq.io/communities/5/topics/3994-exc_bad_access-on-il2cpp-asset-bundle] - Escalated ---- Hi there ... Read more
Instantiate prefab - no script running on ios
[Original Issue|https://support.ludiq.io/communities/5/topics/3902-instantiate-prefab-no-script-running-on-ios] - Pending Review --... Read more
WebGL build not running: RuntimeError: index out of bounds
[Original Issue|https://support.ludiq.io/communities/5/topics/3158-webgl-build-not-running-runtimeerror-index-out-of-bounds] - Needs... Read more
Prefab instances are corrupted (lost macro, missing references, empty va...
Just posting this bug report in case other people look for it! It's a [known issue |https://ludiq.io/bolt/known-issues#prefab-reimpo... Read more
Flickering / not fully visible texts on units
[Original Issue|https://support.ludiq.io/communities/5/topics/2204-flickering-not-fully-visible-texts-on-units] - Unity Bug ---- Not... Read more
Build error - audioclip does not support code generation
Repro is inconsistent in new Setup projects, but can't seem to fix this issue in a larger project. Graph information provided in th... Read more
[Bolt] Bolt 2 Graphs don't have automatic spacing applied to their names...
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Create a new Bolt Class 3. Open Bolt Explorer 4. Create a new Graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private