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[WSA] TargetInvocationException when re-importing UWP .dll
Plugin targets UWP platforms (Windows 10, HoloLens, etc) which uses .NET Core 5.0. In plugin inspector .dll is set as "don't process... Read more
InputField which has Text with Best Fit enabled doesn't display whole te...
Steps to reproduce: 1. Open attached project "InputFieldMultilineBugDemo.zip"2. Open scene "Master"3. Run scene4. Click on input fie... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more
[OSX] Can't edit collider
Steps to reproduce: 1. Create a new project (important)2. Create a 3D object. (For example, a cube)3. Select the cube and in the 'In... Read more
[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build ...
Steps to reproduce: 1. Open attached project2. Change graphics API for Mac to 'Metal'3. Build the 'SampleMap1_Optimised' scene (Asse... Read more
Incorrect SceneView and GameView cascaded shadows data when used during ...
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene and observe one of the lights in the GameV... Read more
Using AssetDatabase.LoadAllAssetsFromPath on HideInHierarchy objects ret...
Steps to reproduce: 1. Open attached project2. In project tab, delete Test.aseet scriptable object3. In top menu, click Test > Cr... Read more
[Chrome+Safari] scroll wheel input not detected when shift pressed
-e: see title, no issues with holding alt or ctrl--works for FF and Edge -repro:--build attached project--run in Chrome or Safari--h... Read more
[OSX][Metal] View not scaled properly when using Screen.SetResolution in...
Full screen rendering and switching resolution with Screen.SetResolution does not work when using Metal or GLCore with Mac Player. W... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro:--build attached project--run build in Chrome or Edge--click into the content ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved