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[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Step... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more
Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more
DCC Inspector selected tab text highlighter is overly saturated
How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons)... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce: 1. Open the attached project 2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "anim... Read more
[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...
Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more
[Profiling] Text in editor gets distorted when frames are selected using...
When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the attached... Read more
URP Camera prefab fields (Render Type, Renderer, Background Type) are no...
How to reproduce: 1. Open the attached 'project-1230082.zip' project 2. Open the 'GameObject' prefab in Edit mode 3. Select the 'Mai... Read more
Entity System stops to work when the class name exceeds 37 characters
How to reproduce: 1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Observe ... Read more
[HDRP] Scene view and Game View does not render anything on switching Ar...
Scene view and Game View does not render anything on switching Architecture to x86_64. Steps to repro: 1. Create a new HDRP templat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent Label Popup UI in Package Manager
- All active Audio Sources play their Clips when the "Play On Awake" checkbox is enabled and Scene view Audio is unmuted
- Crash on RuntimeFieldInfo::ResolveType with IL2CPP and returns 0 with Mono when calling GC.GetAllocatedBytesForCurrentThread Method
- Filter Menu Dropdown Background Color Is Grey Compared to All others e.g, Sort, Add)
- Artifact Occurs When Selecting Assets from 'My Assets' in the Import Unity Package Window