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Color Picker and undocked Editor windows open on a different monitor tha...
How to reproduce: 1. Create a new project 2. In the Hierarchy select the "Main Camera" GameObject 3. In the Inspector press on the "... Read more
EditorWindow.GetWindow will open a window when running Unity in batchmode
Reproduction steps: 1. Download the attached project "1259135.zip" 2. Download the attached PowerShell script "ReproduceBatchMode.ps... Read more
Arrays are not Reorderable by default when SerializeField or SerializeRe...
How to reproduce: 1. Open the project "case_1260888-Reorderable" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the H... Read more
[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...
Reproduction steps: 1. Create a new project or open an existing one 2. Open standalone Profiler (Window -> Analysis -> Profiler (Sta... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select "Main Camera" and set it... Read more
RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce: 1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
[Mac] Keyboard key freezes in pressed state in the New Input System when...
How to reproduce: 1. Open user's attached "InputSystemBug.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Go to Window -... Read more
Decal Projector that uses Emissive Material bleeds over other Mesh edges...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Scene View, observe the Decal Projectors Expecte... Read more
Playable.GetInputWeight() doesn't return the actual weight of a clip whe...
How to reproduce: 1. Open user's attached "TimelineCrossFadeIssues.zip" project 2. Open "SampleScene" Scene 3. Click on the "Timelin... Read more
Quality level isn't updated in the Project Settings window when it's cha...
To reproduce: 1. Open attached project ("case_1262284.zip") 2. Enter the Play mode 3. Click on the dropdown and select "Medium" 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to Font Atlas Size are not saved when saving the project
- Tilemap Collider 2D does not detect collisions when the Tile textures alpha value is below a certain amount
- Resolution of UI Camera changes when modifying the Render Target of the Main Camera
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB