Search Issue Tracker
Package manager window does not become fullscreen when maximized
Reproduction steps:1. Create empty project2. Go to Window -> Package Manager3. Make Package Manager window full screen (button at... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce:1. Create a new project with lightweight RP for VR2. Observe the errors Actual results: Errors are thrownExpected... Read more
The assignment of the reference parameter is applied to the local copy o...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the scene.unity scene4. Build5. Open VS so... Read more
NullReferenceException on creation of DecalProjector
Reproduction steps:1. Download user's project and open in Unity2. Create Rendering -> DecalProjector in the scene Expected: no er... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce:1. Open project2. Select 'test1' sprite3. Change its sprite mode to single, apply changes4. Change its sprite mode back... Read more
[LTSRP] Changing a shadow type in Lightweight Pipeline Asset Profile giv...
Steps to reproduce: 1) Download attached project and open in Unity2) Select " asd" Lightweight Pipeline Asset Profile in the Project... Read more
[Launcher] License management text isn't on a single line for a new user
License management sub-text isn't on a single line when the user survey is part of the launch flow. As a result, the user is unable ... Read more
Capturing the mouse with IEventDispatcher in Animator produces warning i...
Reproduction steps:1. Download user's project and open in Unity2. Open Debug -> WatchCapture3. Open Window -> Animator and add... Read more
[Linux] Editor crashes when building a game on different platform before...
How to reproduce:1. Create empty project2. Go to File -> "Build settings..."3. Select any other platform than an already set one ... Read more
"EndLayoutGroup" exception thrown on pressing Cancel button on confirmat...
There are 4 ways following which we can reproduce this bug. They are mentioned in Scenario 1, Scenario 2, Scenario 3, Scenario 4. Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used