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0
votes
Fixed

Artifact Dependency not setup when used with LazyLoadReference<>

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.a15

Artifact Dependency is not registered, when setup when using LazyLoadReference. In the attached project, a ScriptedImporter (for ".t... Read more

1
votes
Postponed

Errors are thrown in the console after opening a project with a read-onl...

Asset - Database

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Mar 02, 2021

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Version/s: 2020.1.14f1, 2020.2.0b12, 2021.1.0a4, 2021.2.0a5, 2021.2.0a7

How to reproduce:1. Create a new Unity project2. Go to the project folder3. Go to Library -&gt; "SourceAssetDB" and right-click on i... Read more

4
votes
Fixed

[URP] The Camera renders black screen when Post Processing is enabled in...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

Animator GetLayerWeight always returns 0 when calling it on the Base Lay...

Animation

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Feb 15, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1315029-AnimatorGetLayerWeight)2. Open SampleScene3. Click Play4. Observe the Co... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==&gt;File paramet... Read more

0
votes
Fixed

Popup about missing .resource file appears when refreshing Asset Databas...

Video

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Jan 12, 2021

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Version/s: 2020.1.0a15, 2020.2, 2021.1, 2021.2

Reproductions steps:1. Open the attached "case_1305732.zip" project2. Load SampleScene3. Enter Play mode Expected result: no popup w... Read more

0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder.T... Read more

0
votes
Fixed

Hierarchy window search returns incorrect results when using ref in the ...

Scene Hierarchy

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Feb 01, 2021

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Version/s: 2020.1.17f1, 2021.1

Reproduction steps:1. Open the project2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd"3. Click on one of ... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more

0
votes
Postponed

Replacing a Timeline asset makes the replacing/new asset undeletable

Package: Timeline

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Mar 03, 2021

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Version/s:

Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more

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