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[macOS] Value is not updated in the Inspector when pasting an array element
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "Foo" Asset3. In the... Read more
[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...
How to reproduce:1. Install English and Russian language packs to Windows2. Open the attached project "InputSystemKeyboards.zip"3. C... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce:1. Open the user's attached "Testing Shader.zip" project2. Selected the "BuggedShader" Shader Graph3. Observe the I... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce:1. Create a new HDRP project and close the Editor2. Go to the project's directory3. Make 20 copies of the project's... Read more
ForcedScopedThreadAttach error is thrown when sending a UnityWebRequest ...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. Enter Play Mode4. Click the "Send UnityWebReques... Read more
Not possible to determine if a keyword is disabled in a variant used for...
The current API for stripping shader variants provides a set of keywords enabled for a particular variant and the shader, which can ... Read more
[X-Pipeline] HDRenderPipelineGlobalSettings asset name mismatch
Version tested: a19 + SRP Master Steps to reproduce: 1) Start an empty HDRP project2) Delete HDRenderPipelineGlobalSettings asset, i... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask