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Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
Title crashes if the player tabs to a different window or uses a second ...
To reproduce:1. Build and run attached project2. Press alt + tab key combination to switch to another program3. Get back to build4. ... Read more
Mouse cursor over Unity 5.4 window disappears on MS Surface Book
When Unity 5.4 is running on MS Surface Book with touch support and if you open the editor and the project using ONLY touch, mouse c... Read more
sprite editor slice menu doesnt close after closing sprite editor
Steps to reproduce:1. Open attached project2. Select "Shadow02" sprite in assets3. Set "Multiple" Sprite Mode4. Click on Sprite Edit... Read more
[UnityRemote] Default resolution for Unity Remote is 'Downsized' but is ...
Steps to reproduce: 1. Open attached project 'remote_test.zip'2. Connect an iOS device with Unity Remote opened3. Open 'Editor Setti... Read more
Materials gets dark when model (with scale factor bigger than 1) is adde...
To reproduce:1. Open attached project2. Open scene3. Drag cube 1 prefab to scene4. Notice that materials on other cubes becomes dark... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce:1. Open my attached project.2. Open "test" scene.3. Build project in windows platform.4. Move your cursor between... Read more
AssetBundleRequest:get_asset() fails while LoadScene is working
Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity.2) Open scene 'ChangeScene1' an... Read more
Editor camera twitches/moves to the opposite direction when Hand-Move E...
Reproduction steps(GIF attached):1. Open attached project.2. Open "1" scene.3. Select "Main cameraa" game object in the hierarchy.4.... Read more
Crash in g_hash_table_destroy when connecting to server
To reproduce:1. Open attached project (MainServer.zip)2. Run attached server (Auth.zip)3. Run ConnectionScene4. Click Connect to Aut... Read more
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