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CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more
[UIR] UIElements alters the state of Random
How to reproduce:1. Open the attached 'ui-elements-random-state.zip' project2. Enter Play Mode3. Observe the Console's log Expected ... Read more
[DotsShooter] BuildSettings asset is unloaded during build
Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more
[Linux] Context menus are created at the wrong place
How to reproduce:1. Create or open any project2. In Project window, click on the Create Asset button (+) Expected results: Context m... Read more
Connection fails when creating a link using Collab on CentOS
Using Collab on CentOS 7 fails when retrieving a link. Repro:1) Using CentOS 7, open Unity and create a project.2) Click the "Collab... Read more
[Bug reporter] Bug Reporter has no dark mode support on MacOS making the...
How to Reproduce:- Open Unity- Go to Help -> Report a Bug- Notice issue - Bug Reporter contrast is inconsistent, the text is hard... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more
UnityEvent<T> variable isn't shown in the inspector when trying to seria...
Steps to reproduce:1. Open the attached project ("1188510.zip")2. Open the "SampleScene"3. Select "TestEventSerialization" GameObjec... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes