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Unity editor windows switch macOS spaces when maximizing the Unity edito...
Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more
[HUB][Templates] Two URP and HDRP templates show up in the HUB
Repro:- start a new project with 2020.3.2f1- chose either HDRP or URP templates- notice there's 2 of them! only reproducible in 2020... Read more
Change in some operator enums doesn't recompile the graph.
Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more
[IL2CPP] ExecutionEngineException error is being spammed in Build when c...
Reproduction steps:1. Open the attached "case_1320295.zip" project2. Open the Build Settings and check the Development Build option3... Read more
[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...
Reproduction steps:1. Open the user's attached project2. Build and run Expected result: The build asks for Bluetooth permissionActua... Read more
Editor crashes on mono_traverse_object_internal when exiting Play Mode w...
How to reproduce:1. Open the attached project ('TestCsoundCrashOnExit.zip')2. Open the 'BasicTest' Scene3. Enter Play Mode4. Exit Pl... Read more
[WebGL] Third party plugin's Shapes.Polygon component has visual artifac...
How to reproduce:1. Open the attached project Scene labeled "RenderingBug3"2. Enter the Play Mode3. Resize the Game View4. Inspect t... Read more
[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more
Arrays apply data changes immediately which prevents DelayedEditor from ...
Reproduction steps:1. Open the attached project "case_1307386-ArrayInspectorBug.zip"2. In the Scripts folder, click on "New Foo"3. I... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce:1. Create a new project2. Switch game view to Device Simulator3. Select a device which has a notch, like Samsung S1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Selecting Animations Clips in a Blend Tree's Motion List does not Visualize their Weight if all Weights have been enabled previously
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch