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GetResponseStream() errors when using CopyTo() method
How to reproduce: 1. Open the attached project "ErrorResponse.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Look at the... Read more
[Shortcuts Manager] Search elements will not be visible when scrolling d...
How to reproduce: 1. Create a new Unity project 2. Open the Schortuts Manager (Edit > Shortcuts) 3. Scroll down in the Command list ... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "NoiseField" 3. Enable "Contribute Global Illumi... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce: 1. Open the user attached project (DummyBugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Observe the Co... Read more
Exported Maya files are not updating in Unity
Reproduction steps: 1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project 2. Open the "Pipeline Practice" ... Read more
Target Velocity calculated in script doesn't match with Target Velocity ...
Reproduction steps: 1. Open project "case_1342373-ConstantController.zip" 2. Open Scene "Demo" 3. Enter Play Mode 4. In the Hierarc... Read more
On-Screen Button errors on mouse down/up when its Control Path is set to...
Reproduction steps: 1. Open the attached "Ctrl.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. In Game view, clic... Read more
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the 'FilterTest' folder 3. In the folder, create the '... Read more
[VFX Graph] Shader Graph Property names are not shown when they are in t...
How to reproduce: 1. Open the attached "1344119_Repro" project 2. In the project view double click on the "New VFX" to open it 3. Ob... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps: 1. Open the attached project 2. Open SampleScene 3. Enter play mode. Note that "OnApplicationPause(false)" is lo... Read more
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