Search Issue Tracker
Fixed in 11.0.0
Votes
0
Found in [Package]
10.5.0
Issue ID
1344119
Regression
No
[VFX Graph] Shader Graph Property names are not shown when they are in the VFX Graph
How to reproduce:
1. Open the attached "1344119_Repro" project
2. In the project view double click on the "New VFX" to open it
3. Observe the Output Particle Quad variables
Expected results: The Color Property variable name is "Apple"
Actual results: The Color Property variable name is "Color"
Reproducible with: 7.6.0 (2019.4.28f1), 10.5.0 (2020.3.13f1)
Not reproducible with: 11.0.0 (2021.1.13f1), 12.0.0 (2021.2.0b1)
Could not test with: 2018.4 because URP/HDRP were not yet available
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note (fix version 11.0.0):
Fixed in VFX Graph 11.0.0