Search Issue Tracker

Feature Request

Votes

0

Found in

6000.0.53f1

6000.1.11f1

6000.2.0b9

6000.3.0a1

Issue ID

UUM-110731

Regression

No

"New Decal.mat has no meta file, but it's in an immutable folder" error is thrown when creating a new Material for a Decal Projector after clicking the default Decal Material

-

*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Create a new Decal Projector GameObject (GameObject > Rendering > URP Decal Projector)
# Select the new created Decal Projector GameObject in the Hierarchy window
# Click on the "Decal" Material property
# Click the "New" button to create a new Decal Material
# Observe the Console window

*Actual results:* "New Decal.mat has no meta file, but it's in an immutable folder. The asset will be ignored." error is thrown

*Expected results:* Either a warning/popup that the Material cannot be created in this folder or create the new Material in the default Assets folder

*Reproducible with versions:* 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

*Can’t test with versions:* 2021.3.51f1, 2022.3.64f1 ("New" button does not exist in these versions)

*Tested on (OS):* macOS Silicon Sequoia 15.5

  1. Resolution Note:

    Would be nice if new assets couldn't be created from script in immutable folders.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.