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0
votes
Postponed

ValueChangeCallback gets invoked when the CreateInspectorGUI takes ~50ms...

Package: UI Toolkit

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Mar 10, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps: 1. Open user's project "UI Toolkit Bug Repro.zip" 2. Open Window/Package Manager and make sure that the UI Toolk... Read more

3
votes
Fixed

[UI Builder] UnauthorizedAccessException is thrown when trying to save f...

UI Builder

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Feb 22, 2021

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Version/s: 2019.4, 2020.1.8f1, 2020.3, 2021.1

Reproduction steps: 1. Install Version Control - Perforce (P4V) 2. Create a new Workspace in Perforce 3. Create a new project in t... Read more

3
votes
Not Reproducible

Errors are spammed in the Console when a custom Terrain Shader doesn't h...

Package: Scriptable Render Pipeline Universal

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Mar 18, 2021

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Version/s: 10.4.0

How to reproduce: 1. Open the user's attached "MicroSplat2020LTS_URP.zip" project 2. Open the "testblend" Scene 3. Select the "Terr... Read more

0
votes
Fixed

[UI Toolkit] UI Control size values increase after setting Windows Displ...

UI Toolkit

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Mar 18, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a9

How to reproduce it: 1. Open Windows Display Settings and set the UI Scaling to 150% 2. Open the user's attached project "URP Testin... Read more

0
votes
Fixed

Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials

Linux

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Mar 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1

How to reproduce: 1. Open the LEGO Microgame 2. In the "Get Started with Unity" window press the "Load Tutorials" button 3. Observe... Read more

2
votes
Third Party Issue

Player crashes when building IAP demo scene and deploying from Xcode

Package: Purchasing

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Mar 11, 2021

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Version/s: 3.0.1

How to reproduce: 1. Open the attached project (case-1320912.zip) 2. Go to File -> Build Settings 3. Enable the 'Create Xcode Projec... Read more

0
votes
By Design

[DOTS] Entities package conflicts with Addressables package in the Player

Package: Entity Component System (ECS)

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Mar 09, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps: 1. Open user attached Project 2. Build a Development Build with Script Debugging enabled 3. Run the Built Game ... Read more

0
votes
Won't Fix

[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project 2. Make sure OcclusionEffect scene is added to build settings 3. Build & Run project ... Read more

0
votes
Not Reproducible

Automatically checks out materials using Perforce

Version Control

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Mar 24, 2021

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Version/s: 2020.2.1f1

When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more

0
votes
Fixed

[HDRP] Incorrectly placed Rough Distortion in Frame Settings

Package: Scriptable Render Pipeline HD

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Mar 24, 2021

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Version/s: 12.0.0

Versions checked: 2021.2.0a9 + 12.0.0 (from Packman) Steps to reproduce: 1) Just start any HDRP project and go to Project Settings... Read more

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