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Shaders: shader compiler crashes on a specific 'if' statement with value...
To reproduce: 1. Create a new project 2. Import attached shader Expected: there will be no errors Actual: 'Internal error communica... Read more
Crash in "NullCheck(this_ptr=<unavailable>) at il2cpp-codegen"(IL2CPP) w...
Application crashes when input field is cleaned or text is added. Reproduction steps: 1. Open the attached project. 2. Build and r... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture 2. set the Textur... Read more
Profiler does not update when frame skip button is pressed
Steps to reproduce: 1. Start a new project 2. Enter play mode 3. Open profiler and start recording 4. Pause the game 5. Click the th... Read more
Changing name of a bone while configuring avatar, name does not save
To reproduce: 1. Open attached project "animationavatar.zip" 2. Open "k.unity" scene 3. Select Assets > Ethan > EthanAvatar 4. Press... Read more
Entering play mode while editing avatar throws InvalidOperationException...
Entering play mode while configuring avatar throws InvalidOperationException error and when exiting play mode, editor returns to the... Read more
Pressing Pose > Reset and then Apply in the avatar configuration, you ca...
To reproduce: 1. Open attached project "animationavatar.zip" 2. Open "k.unity" scene 3. Select Assets > Ethan > EthanAvatar and pres... Read more
[OSX] Project selection window position is locked when it is opened whil...
To reproduce: 1. Launch Unity 2. Choose 'Open' option 3. Move launcher window until project selection window will be opened(gif att... Read more
[LOD] Blinking artifact at SpeedTree cross-fade animation when several t...
Steps to repro: 1. Open attached project and '1_SpeedTree_Customization' scenes; 2. Scroll in and out to invoke SpeedTree transitio... Read more
[WebGL] UnityWebRequestTransport error for hardware statistics request
-e: see title, error doesn't show when disabling hardware statistics --works in 2017.1.0b8, doesn't work in 2017.2a1 -repro: --open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException