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5
votes
Postponed

SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...

Asset and Scene Management

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Jan 03, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project2. Open the "Menu" scene3. Enter Play mode4. Press any of the buttons on the screen E... Read more

0
votes
By Design

Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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Feb 01, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open the project attached "616073-201830f2-prefab-save.zip", scve2. In Hierarcy window, sleect GameObject3. In Inspe... Read more

0
votes
Fixed

UWP build fails with IL2CPP scripting backend on 2018.3.0a1

Universal Windows Platform

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Jun 08, 2018

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Version/s: 2018.2.0b8, 2018.3.0a1

UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce:1. Download and install UWP support from Unity downlo... Read more

0
votes
Fixed

Spot Light with a Light Cookie reduces a Directional Light intensity in ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more

0
votes
Fixed
3
votes
Fixed

[Android][Vulkan] Skybox and Environment effects flicker in the Player w...

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Dec 05, 2024

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Version/s: 2022.3.53f1, 6000.0.30f1

Reproduction steps:1. Open the attached “IN-89780” project2. Build and Run the Android Player3. Observe the Player Expected result: ... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

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