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[Shadergraph] Maximizing a tab using the 3 dots menu throws "do you want...
Repro steps1. Open a shadergraph2. Move something so that it dirties the shadergraph, don't save3. Open game or scene view4. Click t... Read more
[Shadergraph] Plugging both a fragment exclusive and vertex exclusive no...
Repro steps:1. Create an add node2. Plug a Sample Texture 2D node into the top slot3. Plug a Vertex ID node into the bottom slot4. P... Read more
[URP] UniversalRenderPipeline.UpdateVolumeFramework is called when no vo...
Repro steps:1. Open the attached project "urp_regression"2. Build and Run on any platform3. Connect the Profiler4. Notice the call t... Read more
[URP] Method calls for shadow and light data are made even when there's ...
Repro steps:1. Open attached project2. Enable Deep Profiling3. Build and Run on any platform supported by URP4. Connect the Profiler... Read more
[XR Interaction Toolkit] AR Interactables do not work
Repro steps:1. Open attached project2. Build and Run on Android/iOS3. Scan a plane4. Attempt to place a cube by touching the visuali... Read more
[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more
Vanilla Runtime theme's buttons need better visual feedback when clicked
Jira issue: https://jira.unity3d.com/browse/UIT-1232 Read more
[XR][Quest][Built-in RP] Colors look over saturated in builds
Repro steps:1. Open the attached project2. Build and Run on Quest3. Observe the bleached colors Expected: The colors don't look over... Read more
UWP TouchScreenKeyboard selection returns unexpected value when using ar...
How to reproduce:1. Open the attached "TSKBug2.zip" project2. Build to UWP3. Turn on Touch screen keyboard through taskbar4. Open bu... Read more
Audio playing/stopping delay when the stream parameter in the AudioClip....
How to reproduce:1. Open the attached '1312535.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Press the 'Stream start' bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12