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AppDomain exception events are not invoked in all circumstances
Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Profiler Modules Editor throws errors when one of the Profiler Modules i...
Reproduction steps:1. Create a new Unity project2. Open Profiler window: Window > Analysis > Profiler3. Click on the Profiler ... Read more
[Mobile]Inconsistent results of EventSystem.current.IsPointerOverGameObj...
Reproduction steps:1. Download the attached "InputRepro.zip" project2. Build and deploy the project to iOS(The following steps are m... Read more
[Scene/Game View] Tools dropdown of Game View and Scene View tab are not...
How to reproduce:1. Create a new project2. In the Scene view control bar select the Draw mode menu (the first dropdown on the left)3... Read more
[macOS] Native OSX OpenGLCore crash when OpenGL Context for a window is set
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Scene to load Expec... Read more
[ProBuilder] A Material is not removed from the GameObject when a face i...
How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more
SerializedObject of SerializedProperty error has been Disposed error is ...
How to reproduce:1. Open attached project ".zip"2. Select Packages/FBX Extract Bug/CubeEmbedded3. Select "Materials" tab In the Insp... Read more
UnityWebRequest downloadHandler.data is null after downloading a texture...
Reproduction steps:1. Open user's project "tests.zip"2. Open "Test" Scene3. Enter Play Mode Expected result: UnityWebRequest.downloa... Read more
SceneView sets rotation to 2D in 2D project
Reproduction steps:1. Create a 2D project2. Play Scene3. Observe error in Console window Expected result: SceneView doesn't set rota... Read more
Tooltip is missing for Add (+) button in Particle system
Tooltip is missing for Add () button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mode,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size