Search Issue Tracker
Fixed
Votes
0
Found in
2021.2.0a5
Issue ID
1330996
Regression
Yes
SerializedObject of SerializedProperty error has been Disposed error is thrown when extracting Texture
How to reproduce:
1. Open attached project ".zip"
2. Select Packages/FBX Extract Bug/CubeEmbedded
3. Select "Materials" tab In the Inspector
4. Select "Extract Textures"
5. Select "Assets" folder
6. Click "Select Folder" to extract the texture
7. Observe Console window
Actual: "NullReferenceException: SerializedObject of SerializedProperty has been Disposed" is thrown
Expected: No exception is thrown
Reproducible with: 2021.2.0a5, 2021.2.0a9
Does not reproduce 2018.4.33f1, 2019.4.25f1, 2020.3.7f1, 2021.1.5f1, 2021.2.0a4, 2021.2.0a10, 2021.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Resolution Note:
Does not reproduce in 2021.2.0a10