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Fixed in 2022.1.X

Fixed in 2021.1.X



Found in




Issue ID




UnityWebRequest is null after downloading a texture using UnityWebRequestTexture.GetTexture()



Reproduction steps:
1. Open user's project ""
2. Open "Test" Scene
3. Enter Play Mode

Expected result: is not null and console message: "IMAGE SUCCESSFULY SAVED IN TEMP DIRECTORY" gets printed out
Actual result: is null and console message: "NO DATA IN DOWNLOAD HANDLER" gets printed out

Reproducible with: 2021.1.0a1, 2021.1.6f1, 2021.2.0a16
Not reproducible with: 2018.4.34f1, 2019.4.25f1, 2020.3.7f1

- The texture itself gets downloaded and is displayed correctly in both reproducible and not reproducible versions
- It's also reproducible in the same versions with UnityWebRequestMultimedia.GetAudioClip(), the audio still gets downloaded and gets played, open attached project "" and repeat the same steps

  1. Resolution Note (fix version 2022.1):

    Fixed in 2021.2.0a18

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.25f1

Comments (3)

  1. GilJoWal

    Mar 26, 2022 17:25

    Experiencing the same issue in 2021.2.17f1

  2. josefgrunig

    Sep 29, 2021 10:45

    Issue still present on 2021.1.22f1
    When is backport to 2021.1.x expected?

  3. BBO_Lagoon

    Jul 27, 2021 11:58

    Could you backport it on 2021.1.x versions ?

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