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In Holographic window buttons aren't re-enable after exiting play mode
Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more
[IMGUI] BlendTree name and Threshold values from Inspector gets clipped
BlendTree name and Threshold values from Inspector are clipping, refer attached screenshot Steps to repro:1. Create a new project.2.... Read more
Crash on MonoImporter_CUSTOM_GetExecutionOrder when deleting a script wi...
How to reproduce:1. Open attached project2. Create a new script.3. Modify the project's Script Execution Order. Either change the or... Read more
[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...
Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project2. Create an empty... Read more
QuickSearch takes a lot of resources to update the indexes even when not...
QuickSearch takes a lot of resources to update the indexes even when not used. See post https://forum.unity.com/threads/quick-search... Read more
[Profiler] ArgumentException error is thrown on assigning any thread whe...
ArgumentException error is thrown on assigning any thread when Show Related Object is selected. Steps to repro:1. Create a new proje... Read more
[UniversalRP] Shader compilation error when using GPU instancing
To reproduce:1. Open the attached project;2. Upgrade SRP packages to master branch;3. Open "New Scene";4. Make sure GPU instancing i... Read more
Assert Exceptions in Finalizers are not logged to Console
Steps to reproduce:1. Download attached project2. Open 'SampleScene' scene3. Enter play mode Actual results: Notice that the Asserti... Read more
Canvas' and Camera's gizmos resize when Scene View is maximized
How to reproduce:1. Open the attached '1184834-Canvas-resize-issue.zip' project2. Open 'SampleScene' Scene3. Select 2D button in the... Read more
[IMGUI] "Baked Lightmap culling" text is clipping when it is selected as...
Text gets Clipped when following Draw Modes are selected from Scene view1. Baked Lightmap culling2. Shaded Wireframe3. Validate Meta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title