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0
votes
Duplicate

[Timeline] After copy pasting the track group, seeking the original one ...

Timeline

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Mar 16, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Open user's attached project ("TestTimelineCP.zip")2. Open "main" scene3. In hierarchy window select "Cube A"4. In t... Read more

0
votes
By Design

Post processing profile doesn't reflect change in Inspector in Play mode

Post Processing

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Mar 22, 2018

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Version/s: 2018.1.0b12

Repro:1.Use the project attached.2.Open the Sample Scene.3.There's a simple script that swaps between 2 PP profiles in playmode on p... Read more

0
votes
Fixed

Specular Legacy Shader issue with TAA

Post Processing

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Mar 22, 2018

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Version/s: 2018.1.0b12

Repro:Open the Cample scene of this project or :Create a really shiny Specular Legacy ShaderAdd a Post Processing Layer and select A... Read more

0
votes
By Design

World Space Canvas position is ignoring Root Motion when animating Canva...

Animation

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Mar 02, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open my attached project2. Enter Play mode Expected: canvas transform is affected by root motionActual: canvas posit... Read more

1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

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Mar 02, 2018

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Version/s: 2018.1.0b9

1. Open attached "TestErrors" project2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

0
votes
Not Reproducible

AudioSource.bypassReverbZones doesn't work

Audio

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Mar 20, 2018

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Version/s: 2017.1.0b7, 2017.1.3p2

To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip)2. Open the "scene" scene3. Enter Play mode4. Select ... Read more

0
votes
Won't Fix

A field in the Collider2D component is highlighted after "Use Auto Mass"...

Inspector Framework

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce:1. Open QA's attached project2. Select Cube gameobject3. Enable "Use Auto Mass" in the "Rigidbody 2D" component Expecte... Read more

0
votes
By Design

[Mobile] Rotation-related flicker using Screen.orientation

Mobile

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Mar 20, 2018

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Version/s: 2018.1.0b11

Reproduction steps:1. Open the attached project.2. Build it to a device (iOS preferably).3. Swap between 'Portrait' and 'PortraitUps... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

0
votes
Fixed

2D particle system is colliding with 2D colliders even when Collider is ...

Physics2D

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Mar 18, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open my project attached2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both particle... Read more

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