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Cannot view the last array in the Inspector
Steps to reproduce : - import the project attached- open the scene- select the game object- expand the "test" member and notice the ... Read more
MD: MonoDevelop doesn't accept characters from OSX's
To reproduce:a) Open MonoDevelop on a Mac.b) Open Character Viewer (via menu bar / System Preferences -> Keyboard -> Keyboard ... Read more
Physics material has no effect when changed from code
Steps to reproduce : - import the project attached- open the scene and disable the "Assign Physic Material" script on the Floor obje... Read more
Adding a child with rigidbody2d on a rotated parent causes the child to ...
To reproduce:1. Create a new project and import a sprite2. Add the sprite to the scene and attach a rigidbody 2d component3. Create ... Read more
Right-clicking on Unity Editor when it's unfocused invokes the contextua...
To reproduce:1. Open Unity2. Open Chrome3. Make sure Chrome window is focused4. Right-click on Unity window5. See that the contextua... Read more
[iOS] TouchScreenKeyboard.hide input doesn't work correctly
When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more
Switching platforms of some projects may produce errors
Error may be reported while switching between platforms of some projects.The error:"InvalidOperationException: Operation is not vali... Read more
plugin crash when browsing away from offensive combat
-e: see title--it is a regression from 4.2.2--tested and crashed on: win7-64/chrome/ff--tested & doesnt crash: osx 10.8.5/chrome... Read more
When building a project the building process stops - Failed to write fil...
When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"