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Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro:Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "Fr... Read more
Normal Map Quality Setting doesn't get saved or gets reset to Disabled
To repro: 1. Create a new 2D Light2. Set the Normal Map Quality to Accurate3. Save the Scene4. Load another Scene5. Reload the origi... Read more
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light2. Set the Normal... Read more
Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer...
Shader Graph expects _CameraSortingLayerTexture property but 2D Renderer Inspector section is named _CameraSortingLayersTexture and ... Read more
AssetDatabase.FindAssets() fails to open folders if search string has a ...
Reproduction steps:1. Open attached project "Test.zip"2. In Editor menu, select Tools -> Find My Scenes (Working)3. Observe Conso... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more
[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps:1. Download and extract "UaaLDemo.zip" (155.2 KB)2. Open "UnityProject" contained UaaLDemo/uaal-example-master3. ... Read more
Serialized attribute cannot be focused and written in when it goes just ...
How to reproduce:1. Open the user's attached "DropdownBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Tex... Read more
[UIToolkit] wrong label measure upon display change
Reproduction steps:1. Open attached project "BugUIToolkitLabel.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click ... Read more
Multiple project browser windows share the same selection
Steps to reproduce: 1. Create new project2. Open two project browser windows3. Make sure both point to root assets folder4. In one o... Read more
All about bugs
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