Search Issue Tracker
[VideoPlayer] Videos, which exceed the limit, are trying to play on Andr...
How to reproduce: 1. Open the attached project 2. Build and run on device Actual result: VP8 1080p video is trying to play. If one c... Read more
Editor doesn't find bold font
To reproduce: 1. Open attached Unity project "test.zip" 2. Open "test" scene 3. Click on Canvas --> Text in the Hierarchy window 4. ... Read more
[Metal][Editor] Enabling Metal Support for Editor unticks Auto Graphics ...
Enabling Metal support for Mac Editor unticks Auto Graphics API checkbox the first time Metal support is enabled. Steps to reproduc... Read more
'Generate Lighting' drop down menu button is hidden when 'Inspector' is ...
To reproduce: 1. Create project 2. Dock 'Lighting' tab near 'Inspector' 3. Resize 'Inspector' to minimal width 4. Open 'Lighting' ta... Read more
Using mirror option in the animation preview, animation becomes broken
To reproduce: 1. Open users attached project "Animation Issue.zip" 2. Select FBX > Character.fbx from the assets folder 3. Make sur... Read more
Bug Reporter appears after closing specific project that were in play mo...
Reproduction steps: 1. Open project attached (a-0.zip) 2. Open scene "UI_Test" from "Assets/Scenes" 3. Enter play mode. 4. Leave pla... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode ... Read more
[Android][ARM] big.LITTLE cores are identified incorrectly on S8
S8 Qualcomm shows 8 Big cores incorrectly, which is causing Affinity problem and therefore S8 is performing more than 50% slower tha... Read more
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce: 1) Ope... Read more
[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"
Reproduction steps: 1. Open the attached project. 2. Set the graphics API to GLES2 or GLES3. 3. Build and run the project for iOS. 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule