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Fixed in 2017.2.0f3



Found in


Issue ID




[Metal][Editor] Enabling Metal Support for Editor unticks Auto Graphics API on Mac for newly created projects



Enabling Metal support for Mac Editor unticks Auto Graphics API checkbox the first time Metal support is enabled.

Steps to reproduce:
1) Create a new project.
2) Go to PlayerSettings.
3) Tick 'Metal Editor Support* (Experimental)' checkbox.

Notice that 'Auto Graphics API for Mac' becomes unticked as well. If it is ticked again and 'Metal Editor Support* (Experimental)' is disabled and enabled again, the Graphics API checkbox remains ticked. This behaviour should be consistent - either always unticking Auto Graphics API, or leaving it unmodified at all.

Expected: 'Auto Graphics API for Mac' is not modified by Editor Metal Support checkbox.
Actual: 'Auto Graphics API for Mac' is unticked only the first time Editor Metal Support checkbox is ticked.

Reproduced on:
2017.2.0a1, 5.6.1p1, 5.6.0f3

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