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Console log message count increase while scrolling mouse wheel
In play mode, hover mouse pointer over console window in the editor and roll mouse wheel in any direction. This action makes log mes... Read more
It is possible to give object multiline names by copy-pasting or from sc...
In scene there are two objects.Cube that I've renamed from UI, Just copy-pasted multiline text when I was renaming itSphere that is ... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached- open the scene- press play and notice that the character is moving towards the t... Read more
Jittering animation which is specially noticeable when playing in slow m...
Steps to reproduce : - import the project attached- open the scene- press play- move the camera behind the character and notice the ... Read more
OnGUI seems to process the keydown keystroke twice
Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more
Using OpenGL ES 3.0 with more than 6 textures makes the model appear black
Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Version 4.3.0f3 (b441e55257eb) Read more
Animator.MatchTarget produces inconsistent behavior for moving targets
To reproduce:1. Open project TargetMatchTest2. Open scene Test3. Enter play mode4. Try moving the cube in the scene. The character s... Read more
OnRenderImage() receives null destination when using SetTargetBuffers()
To reproduce:1. Open the attached project2. Open the scene3. Change the depth of MainCamera/SubCamera to positive4. See how the edit... Read more
Shaders: LogLuv encoding shader fails on iOS, hlsl2glsl const matrix pro...
Shaders with static const global matrices don't translate to GLSL properly, it seems. To reproduce:1. Open attached project2. Build ... Read more
Animation is broken when set to Humanoid
To reproduce:1. Open the attached project2. Preview each of the animations3. Notice that humanoid animation is broken - arm gets stu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument