Search Issue Tracker
[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatically... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce:1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project2. Select the "player" GameObject in the Hier... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps:1. Open QA attached project "repro_1169739"2. Build and run on Android3. Physically rotate the phone, autorotation is on... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur:On legacy ... Read more
Undo shortcut does not work in UI Elements text field when field still h...
How to reproduce:1. Open attached project ("182362-repro.zip") and open SampleScene2. Select "Test" Game Object3. In Inspector Windo... Read more
StyleSheet Asset is not automatically selected when the Asset is created
Reproduction steps:1. Open new Unity Project2. In the Toolbar go to Assets -> Create -> TextMeshPro -> Style Sheet Expected... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce:1. Set windows UI scale to 125% or any higher percentage12. Open user-supplied project3. Select "66" in Project v... Read more
Crash when creating a New Terrain with a custom SRP
Reproduction steps:1. Open "CrashProject2" project and "DemoScene" scene2. Create a New Terrain Actual Result: Crash Reproduced with... Read more
[Android] Video Player cannot play files located in the Persistent Data ...
Repro steps:1. Open QA attached project ” repro_1168329"2. Build and Run on Android Actual: An error is displayed on the screen stat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open