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0
votes
Fixed

Crash when changing large asset's Mesh Compression

Asset Importers

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May 24, 2022

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Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

Shader variable unity_OcclusionMaskSelector changes when information abo...

Shadows/Lights

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Mar 07, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more

0
votes
Won't Fix

[IL2CPP] UnityLinker.exe did not run properly errors while building for ...

IL2CPP

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Jun 07, 2018

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Version/s: 2018.1.3f1

To reproduce:1. Open attached project "repro.zip"2. Build for any platform e.g. iOS or WebGl3. Observe the console Expected result: ... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

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Feb 16, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
Fixed

GameObject Brush Elements overlap other properties when expanded

uGUI

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Apr 25, 2022

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Version/s: 2020.3.26f1, 2021.3, 2022.1, 2022.1.0b16, 2022.2

Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more

1
votes
Fixed

ProBuilder MeshFilter Component is not removed when stripping ProBuilder...

Package: Probuilder

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Apr 20, 2023

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Version/s: 4.5.2, 5.0.6

Reproduction steps:1. Open the attached “ASD” project2. Open the “Assets/Cube.prefab” Prefab3. In the top menu select Tools > Pro... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

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Nov 04, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more

0
votes
Won't Fix

[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...

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Sep 23, 2016

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Version/s: 5.4.1p2

How to reproduce:1. Create a new project2. Create a tree in hierarchy3. There will be tree root node created and it has Shadow caste... Read more

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