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Wrong URL shown in UV overlap warning message
When UV overlaps are detected in a lightmap, this warning is shown: Please see this webpage for more information about objects with... Read more
[UX] SVG files that are dragged and dropped onto a canvas are not automa...
How to reproduce: 1. Open the attached project ("SVG UX Issue.zip") 2. Drag the "kukka" object onto the Canvas 3. Observe its Inspec... Read more
Replacing an existing prefab with a new instanceRoot will break all refe...
To reproduce: 1. Open attached project(PrefabBug.zip) 2. Check MyPrefab2. Notice it has links to two other prefabs 3. Run the menu i... Read more
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro: 1.... Read more
Task of generic struct crashes at mono_metadata_class_equal when enterin...
Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode and wait 5 seconds 3. Exit play m... Read more
[LWRP] Oculus renders black when initialization is finished off of head ...
Steps to reproduce: 1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z) 2. Build for standalone 3. Launch... Read more
[Oculus GO] [ShaderGraph] Texture artifacts are seen when using PBR Grap...
On 2018.3.4f1 this is also reproducible on Android To reproduce: 1. Open attached project 2. Build for Oculus GO Actual result: g... Read more
Crash on block_remove or tlsf_free when entering Play mode after using 3...
How to reproduce: 1. Open the "VegetationPainter_Crash.zip" project 2. Open the "Test_Level.unity" scene 3. Select VegetationPainter... Read more
[DX12][LWRP] "m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end" ex...
"m_ResourceToKeyMap.find(tid) == m_ResourceToKeyMap.end()" exception is thrown on changing color space Linear to Gamma. Steps to re... Read more
Mesh Collider generates incorrect collider shape when the convex option ...
Steps to reproduce: 1. Download 1122870_repro.zip and open "test" scene 2. Enable Convex collider for cylinder game object Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material