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Regression with the way AssetBundle.LoadAsset works
retrieved_text = ab.LoadAsset("TextDoc", typeof(TextAsset)) as TextAsset; returns Null To reproduce: - open attached proje... Read more
Selecting a Prefab behind a canvas selects child gameObject instead of p...
Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Select one gameobject in the scene view 3. Position... Read more
Can't create an Animator when the object has a "\" in it's name
Steps to reproduce: 1. Open any project 2. Create any Object in the Hierarchy window and name so that it has either "/" or "\" in it... Read more
[Physics] Children rigidbodies are affected by the motion of parent rigi...
To reproduce: 1. Open project 2. Play scene Expected vs Actual: after sphere 'breaks' large cube, any of cubes should not start 'fl... Read more
The Editor crashed in FileAccessor::Read when importing Twitter Kit for ...
To reproduce: 1. In a new project, import Twitter Kit for Unity asset from the Asset Store 2. In the popup that appears, click canc... Read more
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5 --workaround: disable stripping engine code -repro: --create new project or open attached one -... Read more
[iOS] [Unity 2017] Performance drop spikes in Render.Mesh using Multithr...
Reproduction steps: 1. Open the attached project. 2. Make sure Multithreaded Rendering is toggled in the Player Settings > Other. 3.... Read more
[Daydream] Rendering Corruption appears when switching back to Daydream ...
To reproduce: 1. Download attached project "Daydream_Issue.zip" and open in Unity 2. Run logcat 3. Build and run the project on an ... Read more
Unity shaders can define user-defined multi-line preprocessor directives...
How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more
Tab button doesn't switch to other input fields in the sprite editor window
Reproduction steps: 1) Download and open "smallrepro.zip" project 2) Select sprite, located in Assets folder (there's a single sprit... Read more
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