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[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...
Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions:- Universal Windows Platform needs to be downloaded- Swi... Read more
[Linux][ProBuilder] Editor crashes on removing "ProBuilder" package from...
Removing the "ProBuilder" package from "Package Manager" causes Editor to crash, Refer attached video. Steps to repro:1. Create a ne... Read more
[Polybrush] Samples reference LWRP instead of Universal RP
When viewing the Polybrush samples in Package Manager, one of the samples is called: Shader Examples (LWRP) This sample contains Sha... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce:1. Download attached project2. Open "TestCullingGroup" scene3. Enter play mode4. Check UI in Left corner Results:... Read more
Tooltips for Settings are offset when a window is expanded horizontally
Reproduction steps:1. Create a new project2. Select the Main Camera in the Scene3. Expand the Inspector window horizontally4. Hover ... Read more
Project window icons are light gray when creating a UP, HDRP or "3D With...
How to reproduce:1. Create a new UP project2. Open the project window Expected results: The icons are dark grayActual results: The i... Read more
[OpenGL][DirectX12] Editor crashes when attaching RenderDoc
Reproduction steps:1. Create a New Project2. "Game" window top right corner dropdown -> "Load RenderDoc"3. "Capture the current v... Read more
[uGUI] UI elements change size depending on cursor location when moving ...
Steps to reproduce:1. Open User-supplied project2. Open the test scene.3. Move the mouse cursor around the screen over different app... Read more
Crash on SortByExecutionOrder when changing active platform while upgrad...
How to reproduce:1. Download the "rolltheball.zip" project from case 11774362. If needed, upgrade the project to newest major versio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open