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Labels in Input System's Project Settings are cut off
How to reproduce:1. Open the attached "Input Test Demo.zip" Project2. Go to Project Settings > Input System Package3. Observe the... Read more
[Scripting] GetComponentInParent has no override for getting inactive ob...
How to reproduce:1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene"2. In Hierarchy window, select and ... Read more
[Android] VideoPlayer plays duplicate audio for a few frames after looping
Steps to reproduce:1. Open attached Unity project2. Build and Run on Android3. Enable video looping4. While the video is playing, dr... Read more
[VCS] No assets are submitted using Provider.Submit when there's at leas...
How to reproduce:1. Add the attached project ("Reports.zip") to your preferred workspace2. Open it and connect it to Perforce3. Subm... Read more
[VCS] No assets are submitted when there's at least one locked remote as...
How to reproduce:1. Add the attached project ("Reports.zip") to your preferred workspace2. Open it and connect it to Perforce3. Subm... Read more
[Linux] Hovering over package manager buttons also hovers over scene/gam...
To reproduce:1) Create a new project2) Open Package Manager3) Hover over top bar buttons/tab of Package Manager window (hovering ove... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
Silent Crash when data is passed to a Job in the form of a NativeHashMap...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Press 1 or 3 Reproducible with: 2019.2.4f1, 2019.3.0b2, 2020.1.0a3... Read more
Edge Collider 2D physics issues with compound colliders
Bug report created as requested via https://twitter.com/FreyaHolmer/status/1044311411734839296 Reproduction:- Open the one scene in ... Read more
[VCS] Only the asset files are submitted when using Provider.Submit on f...
How to reproduce:1. Add the attached project ("Provider.Submit Folder.zip") to your preferred workspace and open it2. Connect it to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject