Search Issue Tracker
Fixed in 1.0.0-preview.1
Votes
0
Found in [Package]
preview - 0.9.5
Issue ID
1180686
Regression
No
Labels in Input System's Project Settings are cut off
How to reproduce:
1. Open the attached "Input Test Demo.zip" Project
2. Go to Project Settings > Input System Package
3. Observe the third settings line (Compensate For Screen O....)
Expected Behaviour: The labels are not hidden
Actual Behaviour: Label is cut off
Reproducible with(Unity Versions): 2018.4.8f1, 2019.2.4f1, 2019.3.0b1, 2020.1.0a3
Reproducible with(Package Versions): preview - 0.9.5, preview - 0.9.4, preview - 0.2.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 1.0.0-preview.1):
Fixed in 1.0.0-preview.1 package version