Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.2f1
Issue ID
1180794
Regression
No
[Scripting] GetComponentInParent has no override for getting inactive objects
How to reproduce:
1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene"
2. In Hierarchy window, select and expand "Cube1"
3. In Inspector window, make sure that "The Script" component -> "Root Object" is set to "Cube3"
4. In Hierarchy window, make sure that "Cube3" object is deactivated
5. In "TheScript" uncomment line 13
5. Enter Play mode
6. Observe Console window
Expected result: no errors are thrown, "Cube3" is printed
Actual result: errors "No overload for method" is thrown
Reproducible with: 2017.4.32f1, 2018.4.8f1, 2019.2.4f1, 2019.3.0b2, 2020.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment