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'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce: 1. Open the attached 'project-1231790.zip' project 2. Load the 'Main Scene' scene 3. In the Hierarchy window selec... Read more
[Adaptive Performance] All dropdowns buttons in Simulator do not respond...
All dropdowns buttons in Simulator do not respond when clicked on their header name. The dropdown buttons have to be clicked on drop... Read more
[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...
-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3. -After the crash When opening the project... Read more
[Mobile] Build succeeds but IL2CPP error "Unhandled Exception: System.Co...
How to reproduce: 1. Open the attached ElasticSearchIL2CPPError.zip project 2. Build for iOS/Android Expected: Build succeeds wit... Read more
ArticulationBody won't send the collision events if the script with the ...
Download the attached project. 1. open SampleScene 2. press play 3. notice that once the ball touches the plane there's no collisi... Read more
2.0.0a8 Event dispatch design issue with On Enable / On Disable events i...
Original [Issue|https://support.ludiq.io/communities/5/topics/4777-200a8-event-dispatch-design-issue-with-on-enable-on-disable-event... Read more
BUG a8 : Editor sub-window of Explorer drops to the bottom after graph o...
Original [issue|https://support.ludiq.io/communities/5/topics/4779-bug-a8-editor-sub-window-of-explorer-drops-to-the-bottom-after-gr... Read more
2.0.0a8 Undo related warnings
Original [issue|https://support.ludiq.io/communities/5/topics/4751-200a8-undo-related-warnings] - Needs more information. ---- ... Read more
[Inspector Framework] NullReferenceException is thrown when the Preview ...
Maximizing the docked Preview window of the following assets causes the editor to throw NullReferenceException 1. Material 2. Animat... Read more
[XR Plug-In Management] View Documentation hyperlink is not constrained ...
View Documentation hyperlink is not constrained to its text size, refer attached screenshot Steps to Repro: 1. Open a new Project 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private