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Found in [Package]

2.0.0a8

Issue ID

BOLT-732

Regression

No

2.0.0a8 Undo related warnings

Package: Bolt

-

Original [issue|https://support.ludiq.io/communities/5/topics/4751-200a8-undo-related-warnings] - Needs more information.

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I was moving units around the graph and then I hit ctrl+z by mistake and got these warnings in console.

The graph is probably irrelevant but here it is anyway: [https://imgur.com/qBstTAm]
{code:java}
Inspector block accessor mismatch.
Started Player (ClassComponent) [Player (ClassDefinition)].host.5afe562a-26d9-471c-b39a-206e9f59b519, ended Player (ClassComponent) [Player (ClassDefinition)].
UnityEngine.Debug:LogWarning(Object)
Ludiq.Inspector:EndBlock(Accessor) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:794)
Ludiq.Inspector:EndBlock() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:779)
Ludiq.Inspector:DrawControl(Rect) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:458)
Ludiq.Inspector:DrawControlLayout(Single) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:858)
Ludiq.Persistent:OnGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Root/LudiqRootObjectEditor.cs:48)
Ludiq.PersistentRootEditorWrapper:OnInspectorGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/PersistentRootEditorWrapper.cs:27)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:432)

{code}
{code:java}
Inspector block accessor mismatch.
Started Player (ClassComponent) [Player (ClassDefinition)].host.5afe562a-26d9-471c-b39a-206e9f59b519, ended Player (ClassComponent) [Player (ClassDefinition)].host.
UnityEngine.Debug:LogWarning(Object)
Ludiq.Inspector:EndBlock(Accessor) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:794)
Ludiq.Inspector:EndBlock() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:779)
Ludiq.Inspector:DrawControl(Rect) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:458)
Ludiq.Inspector:DrawControl(Rect, Single&) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:543)
Ludiq.Bolt.ClassInstanceEditor:OnInnerGUI(Rect) (at Assets/Ludiq/Bolt.Core/Editor/Architecture/ClassInstanceEditor.cs:27)
Ludiq.Editor:OnControlGUI(Rect) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Editor.cs:222)
Ludiq.Inspector:DrawControl(Rect) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:456)
Ludiq.Inspector:DrawControlLayout(Single) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:858)
Ludiq.Persistent:OnGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Root/LudiqRootObjectEditor.cs:48)
Ludiq.PersistentRootEditorWrapper:OnInspectorGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/PersistentRootEditorWrapper.cs:27)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179){code}
{code:java}
Inspector block accessor mismatch.
Started Player (ClassComponent) [Player (ClassDefinition)].host, ended Player (ClassComponent) [Player (ClassDefinition)].
UnityEngine.Debug:LogWarning(Object)
Ludiq.Inspector:EndBlock(Accessor) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:794)
Ludiq.Inspector:EndBlock() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:779)
Ludiq.Inspector:DrawControl(Rect) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:458)
Ludiq.Inspector:DrawControlLayout(Single) (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:858)
Ludiq.Persistent:OnGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/Root/LudiqRootObjectEditor.cs:48)
Ludiq.PersistentRootEditorWrapper:OnInspectorGUI() (at Assets/Ludiq/Ludiq.Core/Editor/Inspection/PersistentRootEditorWrapper.cs:27)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179){code}

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