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[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...
How to reproduce it:1. Open the user's attached project "WanderingStar.zip"2. Build and Run it on Android3. Observe the Console wind... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more
[URP] Creating URP Template project gives error: NotSupportedException: ...
Steps:1. Create new project with URP Template using trunk2. After project opens, observe console for error Error: NotSupportedExcept... Read more
Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...
How to reproduce:1. Open the attached project from "case1331099.zip"2. Open Scene "Main"3. Enter Play Mode4. Select object "LeftHand... Read more
[Shadergraph] Keyword properties are stuck highlighted when a keyword no...
Repro steps:1. Create a shadergraph2. Create a boolean keyword3. Drag the boolean keyword onto the graph4. Select the boolean keywor... Read more
[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...
Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:1... Read more
[Shadergraph] Unicode arrow on Transform Node no longer displays
Reproduces in Version: 2021.2.0a16.2250Does not reproduce in Version: 2021.1.3f1.2299Repro step:1. Open shadergraph2. Create a trans... Read more
[Shadergraph] Behavior of view to object space in direction mode is wron...
Repro steps:1. Open the attached shadergraph in URPExpected result: the shadergraph should be black, because transforming a normaliz... Read more
[GraphView] Node groups, systems, properties, sticky notes can not be re...
How to reproduce:1. Create a new HDRP/URP (make sure VFX package is installed on URP) project or open the existing one2. Create VFX ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default