Search Issue Tracker
Fixed in 12.0.X
Votes
0
Found in [Package]
12.0
Issue ID
1333774
Regression
Yes
[Shadergraph] Unicode arrow on Transform Node no longer displays
Reproduces in Version: 2021.2.0a16.2250
Does not reproduce in Version: 2021.1.3f1.2299
Repro step:
1. Open shadergraph
2. Create a transform node
Expected result: the unicode arrow in the middle of the node displays correctly
Actual result: the arrow is replaced by a square
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Add Tree" error helpbox uses the wrong styling
- Error is thrown when deleting "Snapshot" with another Snapshot present in Audio Mixer window
- Prefab Source and Override content bounds are misaligned
- Prefab Source and Override foldouts are not functional
- Terrain Component uses "?" near the "Random" checkbox in "Paint Trees" tool
Add comment