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[UI Toolkit] Child's reference is not renamed in parent UXML after renam...
How to reproduce it: 1. Open the attached project "1319903.zip" 2. In the Project window right-click on 'PARENT.uxml' and click on '... Read more
Crash in SerializedProperty::IsValid when reordering a SerializedPropert...
How to reproduce: 1. Open user-submitted project (SeralizedRefBug.zip) 2. Select the GameObject prefab in the Project window 3. Note... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps: 1. Open the attached project ("1263223Repro.zip") 2. Open the "New Scene" scene 3. Enter Play mode 4. Open Inspe... Read more
"Resolving packages" pop-up reloads indefinitely when Project Settings w...
Reproduction steps: 1. Create an empty Project 2. Install the Input system package 3. Open Project settings: Edit > Project Settings... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce: 1. Open the project attached by the user 2. Open "scene" 3. Enter Play mode Expected result: @available from bu... Read more
UI Toolkit ObjectField doesn't line up
How to reproduce it: 1. Open the attached project "1320031.zip" 2. Load the "TestScene" Scene 3. In the Hierarchy window, select a "... Read more
AssertionException are spammed in the Console log when generating lighti...
How to reproduce: 1. Open the user's attached "HybridHDRPTest.zip" project 2. Open the "New Scene" Scene 3. Make sure "Level" and "M... Read more
UIBuilder: Add missing support for RenderTexture to the Style Inspector
Jira issue: https://jira.unity3d.com/browse/UIT-1330 Read more
[XR SDK] [WMR] Editor crashes when entering Play mode second time and he...
Reproduction steps: 1. Make sure Headset is not in sleep mode 2. Create a new Unity project 3. Enable XR SDK and Windows Mixed Reali... Read more
[Code Coverage][Windows] Adding new Included/Excluded paths row locks as...
[Code Coverage][Windows] Adding new Included/Excluded paths row locks assembly reload in the editor Steps to reproduce: 1. Create ... Read more
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