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0
votes
Active

UIDocument GenerateVisualContent callback is not assigned when UIDocumen...

UI Toolkit Graphics

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Nov 20, 2025

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Version/s: 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Open the attached “IN-123831.zip” project2. Open the “BugScene” scene3. Enter Play Mode4. Observe the colored ... Read more

0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

0
votes
Fixed

[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...

Package: Scriptable Render Pipeline Universal

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Jan 12, 2022

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Version/s: 13.1.2

Reproduction steps:1. Open attached project and scene "New_Lobby"2. In Build Settings window, Build and Run for Android3. In Editor,... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
By Design

Different behavior between UnityEditor and UTR observed when counting m_...

DirectX11

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Jun 01, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:- Open Editor and run Tests/EditModeAndPlayModeTests/TextureStreaming project- Observe GfxDeviceD3D11Base::FlushI... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

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May 01, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more

0
votes
By Design

"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...

Serialization

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more

0
votes
Fixed

EditorApplication.projectWindowItemOnGUI should also return the targeted...

Project Browser

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Sep 09, 2019

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Version/s:

projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

[CPU PLM] LODs which have a small geometry are not baking correctly

Progressive Lightmapper

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Dec 01, 2020

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Version/s: 2020.1.0b1

Steps to reproduce: 1. Open attached project "BakingLOD_2020.1.0b1.zip"2. Open SampleScene3. Open the Lighting window, and Generate ... Read more

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