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Build fails when the project has the ProBuilder 5.0.0-pre.10 package ins...
How to reproduce:1. Create a new project2. Install the ProBuilder package3. Build the project Expected result: Build succeeds, no vi... Read more
[Platforms Package] Conflict errors are outputted in the Console when Lo...
Reproduction steps:1. Create a new project2. In the "Manifest.json" add these two lines at the bottom of the dependencies list"com.u... Read more
[URP] Scenes with Post Processing disabled or enabled & Anti-aliasing se...
How to reproduce:1. Open the attached "URPWebGLBug.zip" project2. Go to File -> Build And Run3. Press the "Scene 2 - doesn't work... Read more
[XR SDK][Oculus] Build crashes on XRSDKPreInit when running it from fold...
Prerequisite: Windows system locale must be set to a language with non-ASCII symbols (e.g. Japanese) Reproduction steps:1. Open the ... Read more
Button's clickable area is offset when Canvas' render Camera is an Overl...
How to reproduce:1. Open the user's attached "InputTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game ... Read more
[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off
Reproduction:1) Add the attached prefab to the HDRP Template scene2) Switch to Game view Expected: No visual artifactsActual: A visu... Read more
Crash in Editor when Generating Lighting with Light Probes and a specifi...
How to reproduce:1. Open user's attached project from UnityLightProbeEditorCrash_2018_4.zip2. Open scene "SampleScene"3. Navigate to... Read more
Heavy ghosting in the editor scene window when using 2D Render Data and URP
When moving/panning in the scene view there is heavy ghosting from the 2D lights. This does not seem to affect macOS and only appear... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
IProgress<>.Report() raises infinite callback when a struct with a NaN c...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests > Test Editor3. Click on the 'Test BAD' b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used